3 #define RENDERMETHODS_H
void render2DHidden(Fig3D &object3D, QPainter &painter, int plane, double scale_factor)
Renders the figure and also marks lines as hidden where they are hidden by some plane.
Definition: hiddenLines.cpp:126
Definition: basicComponents.h:71
bool opposite_side(vector< Vertice > &faceVertices, Vertice a, Vertice b)
Definition: hiddenLines.cpp:21
Definition: basicComponents.h:9
Vertice back_proj(Vertice v, Edge e, int plane)
Definition: hiddenLines.cpp:34