#include <basicComponents.h>
◆ operator<()
bool Edge::operator< |
( |
Edge |
other | ) |
const |
|
inline |
Less than operator defined for faster comparisons between Edges.
◆ operator==()
bool Edge::operator== |
( |
Edge |
b | ) |
|
|
inline |
Equality operator defined for faster comparisons between Edges.
◆ projected()
Edge Edge::projected |
( |
int |
plane | ) |
|
|
inline |
Generates the 2D projection of a of the edge on a plane
- Parameters
-
plane | The plane on which projection is to be taken is passed through this |
plane = 0 -> XY plane plane = 1 -> YZ plane plane = 2 -> XZ plane plane = 3 -> Isometric View
2D projection of edge
◆ vertices
The documentation for this struct was generated from the following file: