My Project
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#include "objLoader.h"
#include "figures.h"
#include <set>
#include <vector>
#include <iterator>
#include <cstring>
#include <iostream>
Functions | |
Fig3D | loadOBJ (const char *path) |
Function to load OBJ file and save its contents into a 3d figure object. More... | |
bool | get_edges3D (std::vector< Vertice > &vertices3D, std::vector< std::vector< unsigned int > > &faces_vertices, std::set< Edge > &edgeSet) |
bool get_edges3D | ( | std::vector< Vertice > & | vertices3D, |
std::vector< std::vector< unsigned int > > & | faces_vertices, | ||
std::set< Edge > & | edgeSet | ||
) |
Fig3D loadOBJ | ( | const char * | path | ) |
Function to load OBJ file and save its contents into a 3d figure object.