#include <set>
#include <vector>
#include "basicComponents.h"
#include "figures.h"
Go to the source code of this file.
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Fig3D | loadOBJ (const char *path) |
| Function to load OBJ file and save its contents into a 3d figure object. More...
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bool | get_edges3D (std::vector< Vertice > &out_vertices, std::vector< std::vector< unsigned int > > &faces_vertices, std::set< Edge > &edgeSet) |
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◆ get_edges3D()
bool get_edges3D |
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std::vector< Vertice > & |
out_vertices, |
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std::vector< std::vector< unsigned int > > & |
faces_vertices, |
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std::set< Edge > & |
edgeSet |
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) |
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◆ loadOBJ()
Fig3D loadOBJ |
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const char * |
path | ) |
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Function to load OBJ file and save its contents into a 3d figure object.