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Plane Struct Reference

Structured Defined to represent Planes. More...

#include <basicComponents.h>

Public Member Functions

 Plane (Vertice u, Vertice v, Vertice w)
 Constructor to define plane using 3 vertices. More...
 
float distance (Vertice u)
 
bool onPlane (Edge e)
 Function used to check whether an Edge lies on the plane or not. More...
 

Public Attributes

float a
 
float b
 
float c
 
float d
 

Detailed Description

Structured Defined to represent Planes.

Constructor & Destructor Documentation

◆ Plane()

Plane::Plane ( Vertice  u,
Vertice  v,
Vertice  w 
)
inline

Constructor to define plane using 3 vertices.

Member Function Documentation

◆ distance()

float Plane::distance ( Vertice  u)
inline

◆ onPlane()

bool Plane::onPlane ( Edge  e)
inline

Function used to check whether an Edge lies on the plane or not.

Member Data Documentation

◆ a

float Plane::a

◆ b

float Plane::b

◆ c

float Plane::c

◆ d

float Plane::d

The documentation for this struct was generated from the following file: